

Next, we connected those folktales and characters with each of the sport events included in the game. In the design process, each event champion was selected from those unique stories. The team mascots and the characters in the city such as Kappa, Yatagarasu, lion dance, were also chosen as they are very well known across Japan. Lucky the Ninja Cat, who is both cool and cute, is definitely a favorite aspect! What’s your team’s favorite aspect of the Doodle? Each character’s design was based on their original story image, but then adapted for the game.

We're pleased that we were able to allude to various stories from Hokkaido in the north to Okinawa in the south in the Doodle. It is a multi-touch device similar to the iphone but without the display.Īpple's trackpad is vastly different from a traditional trackpad.Q: Does your team have any favorite characters or sports that appear in the Doodle? Besides drawing inspiration from stories known across Japan, we also hoped to convey the rich and diverse natural beauty of the country, including underwater, sandy tropical beaches, forests, and snowy mountains. There are no buttons the whole thing is a button. You swipe two fingers to scroll up/down click the pad to click. 2 finger click to right click, the list goes on. The point being, it is nothing like a traditional trackpad experience and for me personally it is superior to a mouse. If I used a desktop, I would use the peripheral trackpad no doubt, I could no go back to a mouse now.Īnother poster mentioned above that they slowly realized that they stopped using their mouse, that is what happened to me as well. One day I realized that I just never pulled my mouse out of my bag anymore. I really think Apple has done a poor job of marketing this one, as I think most that have used it would agree, it is a mouse killer.

I do 3D work as a hobby from my old simulation days, and now days I use Blender, the pan, room, rotate is so natural with a trackpad it is unbelievable.

And for Photoshop it is a huge productivity booster. It is also nice in an IDE where I spend most of my time because you can navigate select and modify all in single hand stroke. If they ever add gestures for copy / paste I won't know what to do with myself. > Apple mice seem to be the canary in the coal mine. If Apple starts designing mice we all want to use - it is a sign their engineering practices have turned upside down and their products will not have the same minimalistic qualities that make them incredibly popular.Īpple mice suck. They're practically unusable, poorly tested, unreliable, overly expensive garbage. Problems with their pointer devices are noticeable to anybody withing the first 5 minutes of using the device. To make matters worse, the way mouse inputs are handled is similarly bad. Unusable and unpredictable acceleration curve with no exposed configuration to tune it, and decades of trying everything possible to avoid having a second button has created all kinds of nonstandard ways of handling right mouse clicks and all kinds of legacy keyboard gyrations for simple actions that could just be handled through a right-click context menu. Option-Shift-Command-Delete really, so I'm modifying a modification or a modifier key? Wow, that's totally discoverable. (it's slowly improving, but right-click context menus are not really in the Apple culture).
